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FBX SDK: remove trianlgulation from fbx file
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Hello,
When I import fbx file (exported from Revit) in to UnReal engine, I see the faces triangulated as shown in the image.
Is there a way using FBX SDK to turn off the triangulation?
In Windows 3D Viewer there is an option turn on/off the triangulation mesh visibility.
Is this something possible using FBX SDK? your guildance will be valuable.
Thanks & regards,
Dhananjay