I'm facing a issue while exporting the file in fbx. I have used pose interpolators in this file so while exporting the file one leg is not getting its neutral pose.
Hello,
One option to try is to bake the results of the pose interpolators using the following workflow:
Select the blendshape deformer belonging to the shape that also has a pose interpolator.
Choose Edit > Keys > Bake Simulation (default options).
Since the pose interpolator is essentially driving blendshape targets, the process should be no different than when using blendshapes alone (with no pose interpolator). Then try to export.
Hope this helps,
Kelly
Kelly Hynes
Manager, Software QA Engineering
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