¡Hi!
I'm currently trying to import+export a .CATProduct file into a .FBX model using FbxImporter class of the Autodesk SDK. This is an attempt to imitate the import + export I done in 3ds MAX sucessfuly between those two 3d model types.
The problem is when I call FbxImporter->Initializate(...) method it fails. The error systems give to me is that it doesnt recognize CATProduct file extension meanwhile Autodesk 3ds MAX does. This error makes import finally fail.
I attach you several screenshots of the process:
My questions are: (1) It is possible to imitate the process I do in 3ds MAX using Autodesk C++ SDK? (2) If previous answer is true, where is the problem in the attached code?
Thanks you in advance and best regards,
Jesus.