Windows has a character limit in the explorer address bar of 128 characters. When you create a custom asset and insert it into a factory assembly, it generates the original name of the asset plus a random number to differentiate the files and avoid conflicts. However, the generated numbering is very large and ends up exceeding the windows character limit, meaning that insertion does not occur.
I will show some examples:
- how the original file is:
STAIR.iam
STAIR_A1234.iam (short random number)
- how the factory generates:
STAIR_DF##F_73A4FC6520E06B58DCBF8CE6B01E7C6D.iam
Therefore, the total number of factory generation variations is 69^34, which is an extremely large number. so instead of helping to avoid conflicts, it ends up generating more.
what does it look like in my file folder: