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Two squares located side be side but rotating around their own middle points while sharing one grip.

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orvars21
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Two squares located side be side but rotating around their own middle points while sharing one grip.

I'm not posting my block but I will try to explain what I want to be able to do:

Think of the squares like the wheels on a motorcycle for example and one of the wheels has a rotation action with a grip on it and when you rotate it the other wheel will follow, always having the same angle of rotation. (Like when a motorcycle is moved both wheels will always turn)

 

I hope I made it understandable 🙂

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Libbya
in reply to: orvars21

Sure, that's very easy to accomplish.  Just add a second rotate action and set its base type property to independent.  Then select the new rotate action and move its base point grip to the center of the second square and add that square to the rotate action's selection set. 

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