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Objects run off when dynamic block shorter than original length

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11-27-2016
07:50 PM
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Dear expert, Attached below are the dynamic block with parameters and actions set to it. The original length of this block is 2800. The objects (holes) did move according to the formula set. But it will run off if the length went shorter than the original length. Could you suggest how to handle this problem? Example of the formula are as below : DimA = FrameDepth - 160, DimAA = FrameDepth - 160 DimB = RowSpacer / 2 DimC = 80 DimCC = 80 Thanks.