Not sure how I keep something in the middle while stretching/changing size of geometries around it

Not sure how I keep something in the middle while stretching/changing size of geometries around it

nilswa
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Not sure how I keep something in the middle while stretching/changing size of geometries around it

nilswa
Enthusiast
Enthusiast

I want to create a parametric constraint that spaces a wall evenly/ in the middle of a geometry/room. Every time the geometry is resized on either side it should still be kept in the middle. How do I do that?

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j.palmeL29YX
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First you need some additional constraints to full constrain the geometry. 

Then you can either set d2=d1  (or d1=d2) 

or you add a coincident constraint endpoint of the vertical line to the midpoint of the horizontal line. 

 

>>demo<<

 

BTW: This issue has nothing to do with dynamic blocks (until now. We don't know what you further want to do)

 

Jürgen Palme
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