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issue with dynamic door block actions
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02-28-2018
11:11 AM
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I already created a dynamic block of a door with a frame, an arc for the opening direction and handles. Everything works just fine until the block gets stretched via stretch action grip. The stretching causes the flip grip to move out of the correct position (midpoint of the door) as displayed on the Screencast.
I tried playing around with the stretch and flip actions changing the stretch frame and selecting different objects, but I just can't get it done right.
Any hints or help appreciated.
Many thanks in advance