I have a block that's a tag and a leader - currently I have 4 visibility states and a constraint on the leader angle to 60 degrees. The user can drag the tag anywhere they want (via a polar parameter with a move action) and the angle of the leader stays consistent.
I was curious if I could let the currently constrained leader rotate in 15 degree (or 30 degree, whatever) increments as I drag that polar paramter around. The point being that I would rather not introduce a new grip for the rotation - I'd like the leader to adjust as needed through the set increments.
For the life of me I can't figure it out. I've been playing all day with rotation parameters chained to the polar, rotation dimensional constraints... and all sorts of combinations trying to figure out how this might work (if at all).
attached is my current block.
Any help in understanding how (or if) I can tie these things together would be appreciated!
😳
AND you added the flip??
on seeing it, I was envisioning a slightly different behavior, but yes, this is exactly what I was trying to do. In my head I was thinking the horizontal leg would lengthen and stretch as it does in my block with my fixed angle.
Thank you so much!
I don't see how you can have a single grip that both changes the angle and causes the lengthening of the leg at the tag. You could certainly add a linear parameter and stretch for that leg length, though.
Does the order of the actions matter? I'm having trouble replicating your block - would you mind doing a simple recap of how you built this?
thanks - I'm trying to learn how to use lookup tables for the flip. I think I have the other stuff working tho
EDIT: just saw your double lookup post that's pinned... I KNEW I was missing something!
Now that I'm seeing this double-lookup concept, is it that a single lookup parameter won't allow you to directly use one parameter to set another, so you have to do a "2-step" thing, "this parameter sets this value, then have a reverse lookup of that value to set a separate parameter".
My brain def is grinding on this, but I think I get it. Just need to digest some more. But thank you for unlocking this new potential of double lookups.
@oiverson wrote:
What is the syntax or language behind this??
(,90d0'],(270d0',) Base State(90d0',270d0'] Flipped State
Those are range values. Range values are typically lower number, comma, then upper number with both numbers and comma surrounded by either parentheses or brackets. It's funny to me that only one of the three of the above range values actually fits that description, but I'll explain further. If the number to the left of the comma is missing then the range continues down for all values below the number to the right of the comma. If the number to the right of the comma is missing then the range value includes all values above the number to the left of the comma. A bracket beside a number means that the number is included in the range. A parenthesis next to a number means that the value does not include the number.
(,90d0'],(270d0',) is two range values separated by a comma. The first range value (,90d0'] includes all angles less than 90 degrees AND includes 90°. The second range value (270d0',) includes all angles greater than 270 degrees and does not include 270°.
(90d0',270d0'] is a range value of all angles between 90 degrees and 270 degrees and includes 270° but does not include 90°.
Hope that helps.
It's exactly what I was curious about. I couldn't figure out the logic of the parens and brackets, so assumed there must be some coded function to them. The commas were just melting my brain.
Thanks again!
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