Community
Dynamic Blocks Forum
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Grips becoming misaligned on Dynamic Balloon

8 REPLIES 8
SOLVED
Reply
Message 1 of 9
nikkilawsonPLKEN
654 Views, 8 Replies

Grips becoming misaligned on Dynamic Balloon

Hi all,

 

I feel like I have tried everything with this now and I am totally stumped.

I have created a balloon which is easily moved via dynamic actions. However, when I use all 3 grips that I have available on the block, one of the grips will eventually become misaligned and I cannot figure out exactly why.

 

This is the misbehaving grip

nikkilawsonPLKEN_0-1681384101859.png

 

The solution is likely obvious. But I can't figure it out to save my life!

 

If you move all 3 grips about a little, you eventually end up with this

nikkilawsonPLKEN_1-1681384183196.png

 

I know I will have made a mistake somewhere. But I cant figure it out. Also, I must apologise for the mess that the Parameters are currently in, this is a result of furious trial and error. The block now looks totally different to how it was originally and I am unsure if it for better or worse.

 

Thank you all in advance for your assistance!

 

Nik.

 

 

Labels (2)
8 REPLIES 8
Message 2 of 9

You didn't need the rotate action or all those actions being chained. All I did was remove the rotate stuff, and added another polar stretch to distance 1 and added distance2 to the "Rotate only" part of the Polarstretch2 parameter.

See the attached drawing. The block is called test

 

Howard Walker
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Left Handed and Proud

Message 3 of 9

I am certain I almost found this solution in one of my previous revisions. I was fairly confident the things you mentioned were unnecessary, but everything else I tried didn't work. Throwing a rotate and a bunch of chained actions at it was my last resort. Then I quit and came here for help 🤣

 

I knew it would have been something simple that I had overlooked. It wasn't exactly a complicated block, but failing repeatedly has slowly melted away my brain cells and I couldn't find the solution.

 

Thank you for your assistance with this, I appreciate it very much.

Message 4 of 9

Yeah brain cell melting is a usual sign of trying to get a block to work.

Howard Walker
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Left Handed and Proud

Message 5 of 9

Indeed it is! While we are on the subject of this block (Sorry to pester you again!) when I insert the block I get thus HUGE box for the singular attribute.

nikkilawsonPLKEN_0-1681395783719.png

 

I seem to remember in older versions of AutoCAD, the box was less excessive and I could also just hit a number and then hit the return key to confirm it (I think... it was a while ago). Is there a way to simplify this menu at all?

Message 6 of 9

I'm not too sure. It will be a variable somewhere, and you are right it's less excessive in LT2016. See the image below

EDIT: Yep it looks like they've upped the count to 15 lines. See the link below

AutoCAD 2022 Help | Edit Attributes Dialog Box | Autodesk

hwalker_0-1681397536297.png

 

Howard Walker
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature


Left Handed and Proud

Message 7 of 9

Thanks for that! I will try to find a variable for it. I honestly wouldn't mind the 15 lines if the 'Ok' button was pre highlighted and triggers when you have entered your final attribute. I know its not a lot to move the mouse, but when you are adding 30+ of these to each drawing, all that extra mouse movement wastes a lot of time.

Hopefully I find a way to simplify it a little. Thank you again for your assistance, it is hugely appreciated!

Message 8 of 9
pendean
in reply to: nikkilawsonPLKEN


@nikkilawsonPLKEN wrote:

I honestly wouldn't mind the 15 lines if the 'Ok' button was pre highlighted and triggers when you have entered your final attribute. I know its not a lot to move the mouse, but when you are adding 30+ of these to each drawing, all that extra mouse movement wastes a lot of time.

Hopefully I find a way to simplify it a little. 


Hold the CTRL key down when you double-click on an Attribute to edit it in place: no pop-up, no OK button to seek out. Classic AutoCAD functionality.

Message 9 of 9
nikkilawsonPLKEN
in reply to: pendean

That is great, thanks!

 

Is there a way to enable this same functionality when the block is inserted into a drawing and the dialogue box is automatically prompted to pop up? Or to disable the automatic pop-up entirely?

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

AutoCAD Inside the Factory


Autodesk Design & Make Report