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Dynamic Locker block with array and door swing flip not working
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I have made a plan locker block that can be arrayed with visibility states to control the widths and a stretch action to control the depths. these all seem to work fine. My issue is with the flip actions. I want to be able to control the direction of the door swing uniformly, no matter how many lockers have been arrayed. For the most part it works, but after you array, flip, then array again, the doors end up in a different position. Any ideas as to why?