dynamic block with visibility states... wondering if I can do specific quantites

dynamic block with visibility states... wondering if I can do specific quantites

Anonymous
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dynamic block with visibility states... wondering if I can do specific quantites

Anonymous
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Hello all,  I have a block that I created that has multiple visibility states to show "cards" that are placed in a device.  The device only has 13 slots that can be inserted with cards.  Is there a way to chose a card (visibility state), chose a quantity and then choose another card with a quantity.  I added an array function with specific distances (size of the card) and sent it out to my people to review.  Their feedback was that they wanted to be able to choose quantities and visibilities without copying the block.  Is this even possible?  I've attached the block for your review/comment.  Any help or ideas would be greatly appreciated.

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Anonymous
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Hello kimstevensskc,

     I have reviewed your block and performed a modification.  I added a lookup parameter.  This will give you a similar looking grip as a visibility state but allow for a slightly different customization.  I only did this on one block to give you the general idea of how to increment by directly selecting, not dragging a an array grip or copy and pasting more blocks.

    My suggestion to you is to make 1 block with a visibility state for each type of card you have.  Each visibility state will have nearly the identical lookup table with different array distances reference in your look up table.  The lookup table of the block can be accessed by right clicking on the lookup action box in the block editor.  In the end, you can either use 2 grips (one for visibility and one for lookup).  You can get even more complex this for this dynamic block but for now I would start here. Let me know if this helps.

 

Thanks,

Steve Oskiera

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Libbya
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It would be possible to house all 13 slots with 13 possible cards for each within a single dynamic block, but the dynamic block would be very complicated.  You could also have the selection possibility of selecting a card for the first choice, then selecting a quantity, then selecting a second card if there are empty slots, selecting a quantity, etc... but again, very complicated.  It doesn't even appear that the slots are aligned for the different cards.  In other words, 13 of the 'TESIRA DSP-2' card will take up a lot more space than 13 of the 'AUDIA AEC2HD'.  Once you start mixing and matching, it would get even more complicated.  Such a block would need to be used very frequently in order to pay off in time savings vs. having a block with the 13 visibility states that can have quantities chosen and then copied for the next card type.  What's up with the whining end-users?  It's not hard to copy a block.