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I am new to Dynamic blocks. I have learned a little here and there but not a lot. I was tasked to "learn" how to adjust and create dynamic blocks for our library.
I created a 3 drawer base with 3 visibility states. Each state has a few actions associated with it (all the same).
1 - the height will change 30", 34" or 36"
2 - the bottom two drawers will remain equal size with each height change (top drawer stays the same always)
3 - the toekick adjust 4", 5" or 6"
The 3 visibility States are Pulls, Locks and No Pulls.
Here is my issue - When I test the block each visibility works as it is supposed to UNTIL I switch to another visibility - the visibility I switch to does not adjust properly and takes on part of the original test block attributes. Example - if I test the Pulls visibility every state works as designed. When I switch visibility to Locks, the locks and pulls are not where they should be (the actions are stuck in the wrong place). BUT when I start over and start with the Lock state - the lock actions all work but the pulls state actions get messed up. What did I do wrong and how do I fix this?
Any help would be so much appreciated.
Solved! Go to Solution.