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I am trying to figure out if there is a way to drive a rotation automatically when I modify a move action in a dynamic block.
I am working with 3D solids, so geometric and dimensional constraints don't work.
I have tried to chain the commands to get the move action to control the rotate action, but I cant get that to work.
I have tried using stretch and scale instead of move.
I tried using polar stretch instead of rotate.
I also tried to use the parameters table to create a trigonometry formula in the rotate "expression" field, but action parameters don't seem to work with any type of expression.
I have attached a couple of screen shots and my example model.
I want to raise and lower the upper two pieces a few inches in each direction while keeping the sing arm on the "ground".
Any ideas?
Solved! Go to Solution.