I have been adding a ton of features to a door block I use and I feel I have gotten the more difficult aspects working. However a simple flip parameter is not behaving as expected. the vertical flip parameter (labeled Hinge) is expected to flip the door across the center from a left hinge to a right hinge. The inswing/outswing reference below the door is supposed to flip with it. however, when it flips to RH the reference gets thrown to the side. I have included the block and screen shots. I have checked, the flip state is at the geometric center.
LHR (default position)
RHR (Swing is flipped but thrown out from under the door)
Solved! Go to Solution.
Solved by Libbya. Go to Solution.
The issue is caused by a bug with the basepoint parameter and the fact that you are flipping it. I am not sure how to prevent that issue in this case. My best recommendation would be not to flip the basepoint parameter and arrange the rest of the block in a manner where that is not an issue.
That was it, I had the basepoint included in the flip action selection set, I removed it and it works properly. Thanks for the insight.
As a side note if anyone else looks at this thread, any ideas on how to keep the green dot in the swing positioned to the same side of the door? It should always be on the outside of the door regardless of swing position. Right now it flips with the door and has a point move to reposition it manually after every flip.
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