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Hello,
I just wanted to share a dynamic block that I have been working on to get some some input. It was suggested to me that I bring my block here, suggesting that I might get some help with a different way to accomplish what I'm trying to do instead of having a "ton" of visibility states, which is actually bogging down the performance of my block.
I've attached the block, I apologize for any errors. I have not quite finished checking the whole thing. I know there seemed to be some objects in the block that were not added to some parameters that they should, but you should still be able to get the general idea of my block. And see the ridiculous amount of visibility states.
It's just a weld symbol callout. I just want to be able to have separate weld symbols on the top and bottom (13 different, including "none"), a tail or no, and a field weld, all around supplemental symbol, both, or neither.
Thanks for any help you can offer!
Michael
Solved! Go to Solution.