Well its very nice looking, that's for sure, but I think they want to drive the model with parameters somehow, no?
I love how that render looks, nice job. If we can get to a model that takes parameters, that would be even more awesome.
Perhaps we are waiting for future features like defining the path and it's orientation in some mathematical way, perhaps using the core shape as a reference or guide geometry?
Or does this kind of thing exist now in some other form overlooked? I noticed that pattern along path takes an argument for orientation, but its more for an array of copies than a continuous coil shape.
Or, independent of the core, using calculations to drive a spiral path with copies that overlap and join prior to using as a path?
I guess the calculations aren't really the issue in attempting this, but applying them to the path and to the orientation of the flat side.
I will be watching this thread to see what folks come up with, I find it to be a very interesting challenge.
Hey, why not have the API folks take a look at this, maybe the coil shape could be done there in a add-in kind of thing for transformers.
One could find the math in a math app, and port it into a plugin code. A coil maker would be a great exercise and demo of the API's capabilities.
Let the user select the shape of the wire, the turns, and a "bobbin" body they draw, and let the API wind the wire around it, hehe.
If someone wants to show off their mad API coding skills, here's your chance...