Hello-
When I render the decal model with the decal applied, it disappears. Any ideas?
Solved! Go to Solution.
Solved by cekuhnen. Go to Solution.
@TrippyLighting@Anonymous
I think Trippy is ligthning right.
Your surfaces are inverted so the textures are on the inside!
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
I don't know if there is a way to invert the surface, but what I do is thicken the body a little bit (very small usually in decimal places 0.0001) so that it turns into a solid body (white cylinder) from a surface (orange cylinder). After this, you can apply the decal with no problem.
@Anonymous wrote:
How do I change that????
You got an answer to this in another thread but I'll answer here as well. Switch to the patch workspace and there's an option to reverse the normals of a surface. You might want to try stitching the surfaces into a solid body first.
Mark Hughes
Owner, Hughes Tooling
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