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08-30-2015
04:53 AM
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I have been trying to create some Bas-relief's in fusion. I know what I want to do, But keep hitting a wall. I am trying to import an obj.
I am having continuous issues with being not quad mesh, too many faces. Then when I finally get one in, I can convert it to a body because the mesh errors and says run repair. But repair wont fix the errors.
Has anyone got any good advice for a process to follow. I have tried with meshmixer and meshlab.
Thanks Matt
Solved! Go to Solution.