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Why can't SuperelevationCriticalStationCollection.Add returns SuperelevationCriticalStation?

Why can't SuperelevationCriticalStationCollection.Add returns SuperelevationCriticalStation?

The SuperelevationCriticalStationCollection.Add returns a void, the drawback is that we have to use GetCriticalStationAt to get the correct SuperelevationCriticalStation

 

This is double work; why not just return SuperelevationCriticalStation from the Add method?

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