I'd like to see more API functions in Subassembly Composer:
L1 (AL1) class
- L1.arcradius [Applicable to filet arcs, arc curves, and arc daylight rounding]
- L1.arccenterx [I wouldn't cry if this wasn't added but I'd use it if it was there to generate a auxiliary center point of a radius to mimic an existing arc that I only want to recreate a portion of]
- L1.arccentery [I wouldn't cry if this wasn't added but I'd use it if it was there to generate a auxiliary center point of a radius to use to mimic an existing arc that I only want to recreate a portion of]
- L1.yATxfromlinkstart(x) [Currently if I want to reference a y elevation along a link at a certain x that I can't calculate using simple linear geometry I have to draw a vertical auxiliary link and add an auxiliary intersection point and use API functions on the point, would be nice to skip steps]
S1 (AS1) class [Auxiliary shapes would need to be added to make full use of adding shape API functions]
- S1.area [While most shapes you can calculate out manually using geometry this would be a HUGE help for shapes generated using surface links, there are instances where if the cross sectional area is over or under a certain threshold I'd want to change something and recreate another shape to test it's area to meet a threshold]
Baseline class
- Baseline.radius [A bit of additional information to use alongside TurnDirection, Not on curve = 0]