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Hold ByLayer settings when explode C3D object or label

Hold ByLayer settings when explode C3D object or label

I have most settings in my styles to 'ByLayer'.  So when I explode something, why is it not set to 'ByLayer'?

 

For example, many of my labels are set to a certain layer in their style.  The layer is green.  The colour of the labels is set 'ByLayer', however when I explode them, the Mtext is colour 'green'.  Why is it not ByLayer?

 

Similarly for pipes, surfaces etc. All settings such as colour, linetype etc should remain ByLayer when the object is exploded, if it is set ByLayer in the style.

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