Verge Crossfall

Verge Crossfall

Stewart.Hellen
Participant Participant
1,278 Views
1 Reply
Message 1 of 2

Verge Crossfall

Stewart.Hellen
Participant
Participant

I have a corridor with a grass verge with a nominal 2.5% crossfall away from the carriageway, with a 1:3 cut/fill daylight at the end (see attached assembly).  Where the road is in cut, i want to change the verge to fall the other way, towards the carriageway.  What is the easiest way to do this?

 

Do i have to create separate assemblies and separate regions for cut/fill sections?  This would appear to create a lot of work.  Is there a simple way to override the subassembly properties over a specified chainage range?

 

0 Likes
Accepted solutions (1)
1,279 Views
1 Reply
Reply (1)
Message 2 of 2

Jowennl
Advisor
Advisor
Accepted solution

Hi @Stewart.Hellen ,

 

Use conditionalCutFill subassembly. Then set both condition as needed.

 

See animated gif as a guide.

Animated gif - GuideAnimated gif - GuideSample ImageSample Image

 

 

Guide2Guide2

Cheers,

Jowenn