Splines and DGNs

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Right, Hi folks.
I've been getting MicroStation files for looking at surfaces from a specific client, and they refuse to send me anything else. My biggest issue with this is that they supply their surfaces themselves as DTM files, which I cannot import (unless there is a way, please tell me there is a way!). So, since I can't import these files I need to import their 3D linework files they supply.
These DGN files come through as Splines. And I am finding Spline really really hard to work with, especially when it comes to creating surfaces. So I have a few questions in regards to this.
1. Can I import the DGN lines as 3D poly's instead of Splines? I assume it does this due to 3d arcs.
2. How can I make a surface attach to more places along the Spline
3. I've tried converting the Splines to Polys, but I don't understand the "Precision" - can someone please explain how it works because either my line doesn't have the curve I can see in the Spline, I end up with waaay too many vertices for the surface construction, or it crashes because it wants to do way too much. Thoughts?