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Hi, I've watched a few videos on Youtube about using a prox. breakline to stop triangulation between points and for some reason it never seems to work right when I try to use this method to clean up my surface. I don't know if I'm missing a step or my machine is configured in a way where it doesn't pick up the trianglation because it's at a different elevation persay than the midpoint between the two points.
I feel like it's just not working like it should. Maybe I don't quite understand exactly how it works.
Anyways, I provided a test file which I made a few polylines with elevations, then snapped points along them to make a surface out of. I didn't want the triangulation to occure through the 'orange' line, so I added to the surface as a prox. breakline, but it still triangulates right past it in some cases and avoids it in others.
Solved! Go to Solution.