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Polylines "bugging" when they are too long

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alipaulus98
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Polylines "bugging" when they are too long

Hello!
I'm having some problems with some polylines, when they're more than 1.000 meters their display will bug and breaks them (as in the image), they still work fine, but displaywise it's a pain because I lose the notion of where it really is... Regenall, redraw, audit, nothing of that works on it getting back to normal, even if I trim them and then join them together again they will instantly come back to the buggy display... Perhaps a videocard bug? Or is that a option that enables when memory usage is too high?
In the image you can see the white polys (and the alignment too) that are not connected, and the blue one that is seccioned in a lot of pieces... In both cases they are one polyline...
Typically it happens when I'm modeling the sewer and drainage, but it also happens when I'm modeling the corridors...
Thanks!

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user181
in reply to: alipaulus98

Try adjusting your settings with the GRAPHICSCONFIG command.  Change the 2D Display Settings from Intermediate to Advanced or Basic

 

GCONFIG.png

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