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C3D crashing when using mapconnect

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Anonymous
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C3D crashing when using mapconnect

I have trouble using mapconnect on C3D 2017. The program crashed when after disconnecting a Rasther Image or Surface  that I have loaded. On the initial connect to the image(.tiff file) it works properly. After disconnecting from the image I reattempt to connect to the same image. At this point I get a message staying FATAL ERROR : Unhandled Access Violation REading 0x0068 Exception at 27276cb9h.   This causes C3D to crash everytime, Capture.PNG

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