I have trouble using mapconnect on C3D 2017. The program crashed when after disconnecting a Rasther Image or Surface that I have loaded. On the initial connect to the image(.tiff file) it works properly. After disconnecting from the image I reattempt to connect to the same image. At this point I get a message staying FATAL ERROR : Unhandled Access Violation REading 0x0068 Exception at 27276cb9h. This causes C3D to crash everytime,