Hello
Blender has this fetaure : remesh -> Blocks which allow to produce "Voxel Design".
I am trying to find a way to perform that with BG.
As a starting point I am using a convert-to-volume and contour_dual_marching_cubes nodes, but I am a bit stuck now.
What would be next ?
![Capture d'écran 2023-09-14 111343.png Capture d'écran 2023-09-14 111343.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1266342i0D60CB0AC54427DF/image-size/large?v=v2&px=999)
![Capture d'écran 2023-09-14 111514.png Capture d'écran 2023-09-14 111514.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1266341iE250275571DB2B85/image-size/large?v=v2&px=999)