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Setting color to instances

6 REPLIES 6
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Message 1 of 7
labbejason
673 Views, 6 Replies

Setting color to instances

Hey all,

 

After passing through a mesh into `geo instance` then `set instance shape`, is it possible to change its point color so that each instance can be colored individually? I tried using a `set geo property` but this only takes effect if it's done pre-instance instead of post. Thanks!

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6 REPLIES 6
Message 2 of 7

Does this thread help?

https://forums.autodesk.com/t5/bifrost-forum/driving-shader-properties-on-instances/td-p/9736348

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Message 3 of 7

I did see that thread unfortunately all of the examples are showing grey for me. They have no errors on open so not too sure what to make of it. 

Message 4 of 7
jonah.friedman
in reply to: labbejason

Indeed, that example is how you set colors on instances for your Arnold renders. In the viewport I'm afraid it's not currently possible. 

Jonah Friedman
Bifrost Product Manager
Message 5 of 7
labbejason
in reply to: jonah.friedman

Thanks for the clarification, but all scenes are rendering black for me too using Arnold.

Message 6 of 7

They scenes render fine here with Arnold MtoA 4.0.4.1

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https://linktr.ee/cg_oglu
Message 7 of 7

They're probably fine then, my version must be too old to support it. Living in the past, ya know? 🙂

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