MJCG compounds
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Hi Everyone,
Since Bifrost is about to release, I thought it would be a good idea to share all the compounds I've made during the beta. Most of them are utility compounds, or related to strands, procedural modeling, etc.
I added the list of all the compounds bellow.
User::MJCG::Array
2D_to_1D_array
fill_interpolated
get_near_current_index
interpolate_on_array
pop
transpose_2D_array
User::MJCG::Display
draw_point_axis
User::MJCG::Geometry::Deformation
deform_by_uv
User::MJCG::Geometry::Mesh
create_mesh_from_uv
get_mesh_structure
User::MJCG::Geometry::points
create_3D_grid
create_mandelbrot
create_mandelbulb
User::MJCG::Geometry::strands
catmull_rom_strand
create_braid_along_strand
create_cardioid
create_circle
create_tube_along_strands
curl_strands
extrude_strands
update_strand_length
update_strand_orientation
User::MJCG::Math
angle_between
arc_length
average
distance_to
matrix_lerp
multiply_vector_by_matrix
multiply_vector_by_quaternion
normalize_quaternion
oscillator
quaternion_from_direction_and_upVector
quaternion_from_two_unit_vectors
rescale
resize_vector
User::MJCG::Rigging
mjBlendSpace_solver
mjEyelid_solver
mjLookAt_solver
Although I've updated it with the last script provided, please note that I did not test them myself as I cannot currently use either Maya or Bifrost from where I am. Hopefully everything works fine !
Cheers,
Maxime
https://maximejeanmougin.com
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