Hi there,
I have a strange problem with meshing MPM Particles.
It seems, that the resulution decreses over time.
I use the `convert_to_volume` in combination with `volume_to_mesh`nodes method for meshing.
Here is a playblast what I mean.
https://www.dropbox.com/s/1m3k00rs0wx63jw/vs_.%5B0095-0139%5D.mp4?dl=0
Right are the original MPM particles.
Left is the meshed result.
is there maybe an other way to mesh those particles?
Kind reguards
Solved! Go to Solution.
Hi there,
I have a strange problem with meshing MPM Particles.
It seems, that the resulution decreses over time.
I use the `convert_to_volume` in combination with `volume_to_mesh`nodes method for meshing.
Here is a playblast what I mean.
https://www.dropbox.com/s/1m3k00rs0wx63jw/vs_.%5B0095-0139%5D.mp4?dl=0
Right are the original MPM particles.
Left is the meshed result.
is there maybe an other way to mesh those particles?
Kind reguards
Solved! Go to Solution.
Solved by stamatk. Go to Solution.
Hi @Anonymous
Please update to the latest version of the bifrost plugin.
The issue you are encountering is due to the points being voxelized in "relative" mode. If you change this to "absolute" the issue will go away. The latest bifrost builds do this for you automatically.
Thanks!
Kosta
Hi @Anonymous
Please update to the latest version of the bifrost plugin.
The issue you are encountering is due to the points being voxelized in "relative" mode. If you change this to "absolute" the issue will go away. The latest bifrost builds do this for you automatically.
Thanks!
Kosta
Okay, that worked fine.
Thank you.
Okay, that worked fine.
Thank you.
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