Instancing sample scenes
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello all,
Here are some instances example scenes to show how instancing works. This first release does not target world building but it is indeed possible to get started, and instancing is a very useful thing to have, so we thought we'd provide some examples scenes to help people get started.
instancing_1_basic shows using a mesh as the source of instances, placing an instance of a couple pieces of geometry at each vertex. It also has a simple instance selection built in and randomized scale.
instancing_2_flowers scatters onto a landscape, randomizes orientations along the normals, and does some more advanced instance selection. It uses the compound "scatter_points", which requires the rebel pack. The rebel pack can be downloaded here: https://area.autodesk.com/downloads/all/compounds/
Also in this example is a weighted random selector that selects instance shapes based on some percentage of foliage, white flowers, and red flowers. There is also another one that selects based on a noise function, which is modulated with an f-curve.
Documentation for instances is here: http://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_create_instances_of_geometric_objects...
I'll also be happy to answer any questions.
Bifrost Product Manager
