How to kill particles that intersect geometry?

How to kill particles that intersect geometry?

velariakrah2002
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Message 1 of 6

How to kill particles that intersect geometry?

velariakrah2002
Enthusiast
Enthusiast

The MPM GEL emitter emits particles. There's geometry underneath. When the particles reach the geometry and intersect it, they should die. How do I do this? I can't find any guides, and the GPT chat doesn't explain how to make nodes either.

kill.png

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Accepted solutions (1)
502 Views
5 Replies
Replies (5)
Message 2 of 6

sepu6
Advisor
Advisor

you can use a mask  + a kill influence to do that - where in the mask you cube input will be and make sure you pick Mesh in the geo shape of your mask node 

 

maya_1cl0PTQMgS.png

 

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Message 3 of 6

velariakrah2002
Enthusiast
Enthusiast

It doesn't work. Did I do everything right?

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Message 4 of 6

sepu6
Advisor
Advisor
Accepted solution

just check absolute on the kill influence 

Message 5 of 6

velariakrah2002
Enthusiast
Enthusiast

I've encountered a problem. The method recommended above is putting a significant load on the simulation processors. Is there a simpler way to kill particles in a specific area?

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Message 6 of 6

sepu6
Advisor
Advisor

then use a kill plane 

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