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Geometry Intersection between multiple objects

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Message 1 of 2
stnikou
152 Views, 1 Reply

Geometry Intersection between multiple objects

Hi,

I follow this tutorial: https://www.youtube.com/watch?v=HFE-wTw06kE&lc=UgwNRzz8GbGFA_3xr754AaABAg.9aeEb7Fnt-T9aeXu9xxb8e&ab_...

 

very neat and explanatory, it works perfectly if you have a static object and want to scope the intersections of other geometries into the static one.

But if you want to check all intersections between multiple selected objects (not between a static and many selected) how do you proceed?

Basically i will have to select all objects and drag them into Bifrost graph editor and then connect the input to a merge mesh node? Ideally i want all the object penetrations to be visible at once.

Any ideas how to proceed with this?

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Message 2 of 2
Roland.Reyer
in reply to: stnikou

You can do the basic thing in a loop and test all objects against all others.

In the loop you would build an array from all points, that’s the result.

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