Find Attribute When Multiple Nodes Have Same Attribute (Bifrost Rig)
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Hello,
I'm encountering another challenge when it comes to creating a custom Maya bifrost rig module. I'm working on a straightforward space switch (a "follow parent" switch) for a rig. Many controls on my rig have this "follow_parent" attribute, so I have to use "find_all_attributes". I unfortunately have to pass all of Animation Inputs to it and have no ability to filter by tags. I also have no way to know the attribute index, because I might have 3 controls in my module but only 2 will have this attribute. That means I can't use the "Found Index" int returned from Find Transform.
Does anyone have any idea around this? The rigging modules in Bifrost are close to being cool but there are some things like this (and the lack of being able to add a string attr with define_attribute) that make it really cumbersome for me.
Ben