Exporting Instanced spheres using Bifrost
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The title says it all! I am having a whale of a time getting content "out" of the Bifrost Graph Editor and "Into" my Maya scene. I have been following the Instanced spheres using Bifrost tutorial on the Maya Learning channel and it is really great. However, I would like to export the result to be used in a larger Maya scene with a tracked camera, etc. Sadly, I am at my wit's end trying to accomplish this. It seems Alembic Write nodes do not work even with a Bake Instance node thrown in.
Is there a workflow I am missing? Or is this sort of function of Bifrost just for making pretty, but ultimately limited use, procedurals?
Any feedback would be helpful!