Message 1 of 4
Building uv's for a bifrost mesh
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi guys, I am trying to do unitize on an input mesh and then doing a layout with each face uv’s next to each other in a neat line/grid, but I am stuck with what kind of data I need to input into the set geo property.
I attatched the file for reference.
I am constructing a mesh based on an input, but I need to rebuild the uv’s.
I can pass through the original geo uv’s but that’s not what I want.
I have the faces of the mesh split up so no face shares the same uv’s, but I absolutely can’t figure out how to build an array that the set geo property will take, and the set_mesh_uv’s would only work if I knew the order of uv’s, but I am kind of working in the blind with this.
Bjorn