bifrost Graph Regular point grid on Surface?

bifrost Graph Regular point grid on Surface?

darioOrtisi
Collaborator Collaborator
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Message 1 of 7

bifrost Graph Regular point grid on Surface?

darioOrtisi
Collaborator
Collaborator

Hi.

I will like to know if there is a way to create a regular grid of points on surface, instead of points randomly.

Thanks

681 Views
6 Replies
Replies (6)
Message 2 of 7

syracoj
Autodesk
Autodesk

If I understand your question correctly...

If you drag and drop a polySurface into the bifrost graph then connect that input to a get_point_position compound and then feed that to a construct_points and then to a point_scope or set_point_shape node you will see a point at every vertex location on that input mesh.

 

pointsOnInputMesh.png

 

 

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Message 3 of 7

darioOrtisi
Collaborator
Collaborator

Thanks for your answer and time @syracoj 

Nope. I know how to get this data. i will like to do it indipendent from originally vertex distribution. 

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Message 4 of 7

syracoj
Autodesk
Autodesk

I'm not sure if I understand d.ortisi.

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Message 5 of 7

mspeer
Consultant
Consultant

Hi!

I guess the idea is to have an evenly spaced tile pattern.

Here a GIF animation showing 2 patterns.

scatter_pattern.gif

It's done with a very simple setup in MASH, so it's not perfect, but should show the idea.

There are different methods how to achieve something like this, but there is no scatter tool in Bifrost that does this right out of the box, so you need to build this on your own.

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Message 6 of 7

darioOrtisi
Collaborator
Collaborator

Yes it is. Did you use closest point on mesh inside Offset node in MASH?

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Message 7 of 7

mspeer
Consultant
Consultant

Hi!

 

Yes, the Offset was used with this feature enabled (, but not with full Strength, as this would break the pattern).

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