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Create instances array with the simple offset

Message 1 of 2
290 Views, 1 Reply

Create instances array with the simple offset

Hi! I've only started to learn Bifrost and I've stuck with a quite simple task. I need to create a few instances of my input object with a simple vertical offset between them. Most of the tutorials show scattering or use another mesh as the points for positioning instances. I do not want to scatter the object, but simply make a stack of it, controlling quantity and offset (like a book's pages). What is the best way to do that?

Message 2 of 2
in reply to: inegvin

you could use sequence array with a Math::float3 data type. You define where is the first position, the offset (step), and the number of objects (size). Then  you can feed this into a construct_points to turn it into a point cloud object. Like this you'll be able to use it with the instance related nodes.

Maxime Jeanmougin - Technical Artist

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