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Inventor > Plant3D

6 REPLIES 6
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Message 1 of 7
Anonymous
491 Views, 6 Replies

Inventor > Plant3D

So, I have a model from a vendor. Property Value File Size 5,539,107

It's a Parasolid file exported as an X_T file.

I import it into Inventor and it renders and rotates smoothly with no lags, glitches or anything.

I import in into Plant3D and it's horrible.

Plant3D can't even move the file from its base import point without horrible soul crushing hangups and regens.

I'm told the AutoCAD engine inside Plant3D is not the same as the engine inside Inventor.

OK, so anyone in the know if Autodesk plans to replace the Plant3D engine with the Inventor engine?

Or is there any setting in Plant3D to improve this?

Thanks 🙂

6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

Try to export from Inventor as a SAT and import it into Plant3D.

Message 3 of 7
Anonymous
in reply to: Anonymous

I should have mentioned that I already tried that. ##- Please type your
reply above this line -##
Message 4 of 7
dgorsman
in reply to: Anonymous

How complex is this model?  Skid with each and every nut and bolt, curves on everything?

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If you are going to fly by the seat of your pants, expect friction burns.
"I don't know" is the beginning of knowledge, not the end.


Message 5 of 7
Anonymous
in reply to: dgorsman

Yep. Inventor takes it and doesn’t blink.
Plant3D not so much.
I’m not looking for a workaround. I want all my Autodesk products to work
with the same level of power. Plant3D is the one lacking.
Inventor, Revit, Navisworks all render and manipulate huge models with
ease.
Message 6 of 7
Tomislav.Golubovic
in reply to: Anonymous

Its AutoCAD, its a completely different engine to the other two, Revit and Inventor. If you want to bring them in you're going to have to shrinkwrap the Inventor models and take out the detail.

 

I've got models, and had clients with super detailed models in Plant 3D, and it just doesn't like the size/detail, and then when it comes to the Ortho, it takes forever. You have to take out the detail of it otherwise you'll be twiddling your thumbs a lot while the Ortho's generate.

Message 7 of 7
Anonymous
in reply to: Tomislav.Golubovic

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