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I am attempting to create a dynamic block in AutoCAD LT, whereby a simple triangle has a linear stretch along the X axis and in turn it stretches along the Y axis, keeping the Hypotenuse-Adjacent angle as a constant.
I have got as far as applying a linear stretch, and then adding a second stretch to that parameter and setting the angle offset to 270, however it's the final part I'm struggling with. Being LT, I cannot use geometric/dimensional constraints in the block editor. I have seen a block somebody else has done, where they have the distance multiplier set to a 1.73 number, and seems to work for them. However that keeps it at whatever angle they initially wanted it kept at.
My question is how do I make sure my triangle retains its 17.5/20/25 degree angle (I'm going to create multiple triangles at different angles) while using the linear stretch actions? If it is a case of mathematics, and working out the relevant distance multiplier, I'm struggling to understand what it is I'm calculating to therefore type in the distance multiplier.
Any help is appreciated.
Solved! Go to Solution.