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Rotating the View Cube by a set amount

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Message 1 of 8
Anonymous
10348 Views, 7 Replies

Rotating the View Cube by a set amount

Google isn't helping. This has definitely been asked before, I know.

 

When I get an architect's layout with a topographic survey, often North is not  the top of the model space - usually the view cube is wonky by some amount.

 

Currently to straighten the model space I have to click a corner of the view cube to go to 3d view, then I click the cube back to Top and it aligns properly to the default North is Up position.

 

Problem is, this takes ages for the computer to think about this entering 3D process.

 

Grabbing the steering wheel or clicking the rotate 90 degrees arrows around the view cube are also non-solutions, as the former is inaccurate and the latter is just as slow as my go-to solution.

 

I know you can use UCS and WORLD to align the viewcube to the NSEW Steering Wheel... so how do I align both of those to the default posiion quickly? Or how do I rotate them both to, say, 30 degrees quickly?

 

Thanks

 

Edit: see picture 1 for what it looks like now (wonky), and picture 2 for what I want (default). Whats the quickest way to do that.

7 REPLIES 7
Message 2 of 8
Alfred.NESWADBA
in reply to: Anonymous

Hi,

 

>> Currently to straighten the model space I have to click a corner of the

>> view cube to go to 3d view, then I click the cube back to Top and it aligns

>> properly to the default North is Up position.

Have you tried to just use the 90° view rotate arrows?

 

20171005_130322.png

With these arrows you can rotate the view to the next rounded angle (north, east, south, west)

 

>> Or how do I rotate them both to, say, 30 degrees quickly

Using ViewCube I only see the chance of 90° steps, not other individual values.

 

- alfred -

 

------------------------------------------------------------------------------------
Alfred NESWADBA
ISH-Solutions GmbH / Ingenieur Studio HOLLAUS
www.ish-solutions.at ... blog.ish-solutions.at ... LinkedIn ... CDay 2024
------------------------------------------------------------------------------------

(not an Autodesk consultant)
Message 3 of 8
Alfred.NESWADBA
in reply to: Anonymous

Hi,

 

>> Grabbing the steering wheel or clicking the rotate 90 degrees arrows around the

>> view cube are also non-solutions, as the former is inaccurate and the latter is just

>> as slow as my go-to solution.

Was that edited later? Did your edit and my post cross?

 

Can you tell me why the 90° arrow handling is inaccurate?

 

- alfred -

 

------------------------------------------------------------------------------------
Alfred NESWADBA
ISH-Solutions GmbH / Ingenieur Studio HOLLAUS
www.ish-solutions.at ... blog.ish-solutions.at ... LinkedIn ... CDay 2024
------------------------------------------------------------------------------------

(not an Autodesk consultant)
Message 4 of 8
imadHabash
in reply to: Anonymous

Hi,

 

i suggest to do the follow :

  • rotate your ucs icon to meet your needed angle.
  • from UCS command . UCS >> NAme >> Save .
  • Now you have save your current rotated angle that you can call it whenever you need from Navecube.

Command: UCS
Current ucs name: *WORLD*
Specify origin of UCS or [Face/NAmed/OBject/Previous/View/World/X/Y/Z/ZAxis] <World>: NA
Enter an option [Restore/Save/Delete/?]: S
Enter name to save current UCS or [?]: Test

 

iiiu.png

 

Hope it's help...

Imad Habash

EESignature

Message 5 of 8
Anonymous
in reply to: imadHabash

Alfred: That works but it takes a good 30 seconds for it to actually do it.

 

Imad: Say I open the drawing and the view cube already looks like it does in my first picture - I can easily save a default view to 0 degrees rotation but I still need to get to that view first, which gives me the problem above

 

 

Tags (1)
Message 6 of 8
dieters
in reply to: Anonymous

If you find yourself needing to switch views a lot, you might want to consider using the VIEW command to save and restore them. To speed it up even more, you could create a set of button macros based on -VPOINT coordinates. 

 

If you need precise 3D views that aren't available in the View Cube, use the  VPOINT command to define them and then save those views.

 

Dieter

Dieter Schlaepfer
Principal Learning Experience Designer
Autodesk, Inc.
San Rafael, California
Message 7 of 8
dbroad
in reply to: Anonymous

Given your two images and your description, just use the plan command.

Architect, Registered NC, VA, SC, & GA.
Message 8 of 8
Anonymous
in reply to: dbroad


@Anonymous wrote:

Given your two images and your description, just use the plan command.


By FAR the quickest and easiest way to just recentre everything to how it should be, as a one-off when you first open a twisted architect DWG. Thanks!

 

EDIT: Just to add: you need to select "world" after typing the "plan" command

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