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I have a 3d solid model of a hose that I need to make thicker, but presspull and thicken don't seem to work on it. I think it may be because of self intersection, is there a way around that because it wouldn't really matter for my renders?
I need to be able to make flatshot renders of it, so I need to keep it as a 3D Solid, and can't edit it in 3ds max which converts it to a mesh.
I have attached the model, it's the long hose and needs to be the same diameter as the short hose. Any advice would be great.
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