I've always worked with VPORTS and never had any issues with them. Now I'm trying to work on drawings which include polygonal MVIEWs and the graphics just fade away until I force a regen. If I change the view with a pan or zoom, they go right back to fading out. They're aren't even visible except for some specks against a black background. If I change it to a VPORT then it's fine.
Graphics Card issue? I'm assuming it has something to do with processing the polygonal viewport. I'm running just one viewport with a Core i7 vPro processor in a laptop. Should have plenty of power. Others in my group run same basic equipment but don't seem to have this issue. It's actually an unworkable situation if I maintain the viewports as MVIEWs.
Any insights? Thx.