Hello Dears,
When I use the mirror command it rotates my text, what is the system variable I need to change, I appreciate any help.
Solved! Go to Solution.
If by "rotates" you mean it makes it come out backwards, it's the MIRRTEXT System Variable that is set to 1 -- you want to set it to 0 [read about it in Help].
Thank you for your reply kent1cooper,
what is happening is when I try to mirror the text it rotates by 180 instead, I attached you an image.
Hi @Anonymous,
I have not seen this before. Does it matter what type of font is used in the style? Is it possible to attach a sample file that displays this behavior?
Is this perhaps related to your current UCS at the time when you mirror?
Please select the Accept as Solution button if my post solves your issue or answers your question.
Hi,
Does this problem occur in all your drawings or only in a particular drawing. Which version of Autocad are you using?
Have you tried Audit, Purge. Close & restart autocad and check whether the problem is still existing.
Check this thread with similar issue (no solution found)
https://forums.autodesk.com/t5/autocad-forum/mirrored-text-rotated-180-degrees/td-p/1273907
Please upload a sample file to find a feasible solution.
Cheers,
Vinay Vijayakumaran
Is the text annotative and is it possibly in a block or some other insert?
CADnoob
Yes I think it is related to UCS if it is world UCS it works right, but if the UCS is not world , it rotates the text when I mirror it.
Hi @Anonymous,
Is it possible to attach a sample file that shows this behavior?
Does the mirror work correctly if your current UCS matches the object when you do the mirror?
Please select the Accept as Solution button if my post solves your issue or answers your question.
Following up on your thread, were you able to find a solution or a workaround?
Please use the Accept as Solution for those post’s that helped. It may benefit other users who might have a similar question or issue.
Or post back with any new information if the issue continues.
Thanks for your time.
text inside a block, when mirrored the text is incorrect, no readable. Mirrtext not working, it works with attdef text, but when that attdef text gets added to inside the block it disappears.
@JoshuamRivera wrote:
text inside a block, when mirrored the text is incorrect, no readable. Mirrtext not working, it works with attdef text, but when that attdef text gets added to inside the block it disappears.
Correct, TEXT in blocks has worked like that in this program is by design. Now you know to never use just TEXT in blocks if you wish to have the ability to mirror a block with letters/words in it.
If I draw simple lines to create a wall, a simple line to represent a wood header over an opening. To group this as a block to be copy /pasted/ mirrored at multiple locations. That is the end game.
But to that I need text along with the wood header.
regular text with the mirrored block does not work, not readable.
If I create ATTDEF (which mirror text works with) and that one text line I add objects to the block the text then disappears.
To bypass this I place the ATTDEF text to each window opening location, then I select all ATTDEF plus wall lines, wood header lines and all at once create the unit block , that works. But if any future edits need to be made , example moving text a little, or updated text entry , or copy pasting to a new window, once you click save changes it does not reflect new updates, new items disappear. But when you click edit block the items reappear.
I just don't get it, years ago this all worked just fine with other versions.
This issue here destroys our production output and processes.
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