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LOFT issue splines

3 REPLIES 3
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Message 1 of 4
Anonymous
1113 Views, 3 Replies

LOFT issue splines

Hello,

 

Im currently working on a project that needs to be handheld with a handle.

 

The issue I've been having occurs when trying to loft the layers as splines. It works when i convert them with polylines, but it takes a lot of time even at the lowest polyline precision. Im fairly sure it does not have any incomplete lines as i have already done it succesfuly before (with polylines).

 

I would like this part to have a higher level of detail. I'd like to figure out why lofting with splines isnt working on all sections for me. Converting them to all to more detailed polylines is gonna make it a lot more time consuming. Even with hardware accelleration  and every resource of the system available, it takes up most of a day.

 

Alternatively, if its not possible with splines, Any ideas to make the proces go faster would be apreciated.

 

Intel core I7-6700

GTX 1070 (MSI)

32 GB ram

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3 REPLIES 3
Message 2 of 4
Patchy
in reply to: Anonymous

Use OVERKILL and clean up the model before LOFT

Overkill.JPG

Message 3 of 4
j.palmeL29YX
in reply to: Anonymous

Try this:

 

https://autode.sk/2I4vN1C

 

cadder

Jürgen Palme
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Message 4 of 4
Anonymous
in reply to: Patchy

Thanks, that seems to be the solution ive been looking for!

 

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