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01-05-2018
05:35 PM
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It's kind of hard to describe, but I'll try my best. Start off with a standard trapezoid (the one where the short side is on top of and in between the longer side). The two obtuse angles of the trapezoid have then been rounded off with a fillet. (The resulting shape will look kind of like what you would see for a headrest on a car seat.) I've encountered this shape on an object that I'm trying to model, and I have no idea how to start it.
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