Creating a solid from multiple surfaces using sculpt.
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Hello,
I have a 3D drawing for an object I intend to have 3D printed currently made from surfaces stitched together. I would like to have the final model as one Solid object, as I doubt the 3D printing service our company uses could work with a model made from just surfaces, but every time I run the Surfsculpt command, it gives me varying errors as to why it doesn't think the enclosed region is watertight. More often than not I get "Inconsistent information in vertex and coedge attributes." but it is a bit of a toss up based on whatever little corrections I try. If anyone has any thoughts on how I can either get around this issue, or make Autocad happy with me, by all means let me know. The drawing is for a Small lid that will be used on a device my company is producing, nothing too fancy.
Thanks