Converting Decimal scale factor in viewports
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Please forgive me because I'm absolutely shocking at maths and google hasn't really helped.
When using the mouse jog wheel to control the viewport scale factor in autocad it gives you a decimal scale which seems to be quite handy for getting everything to fit inside a view port on a given paper size. For example 0.007369. How do I convert this to a 1:XYZ factor (eg - 1:1250). I've always struggled to get the scale factor right in viewport. Usually I go through a view options until it's close enough but it will usually end up with me adding at least 3 or 4 custom scales.
I'm sure there is some equation to convert the decimal and then round to the nearest factor but I don't really understand the maths or how to work this out. Can anyone spell it out for someone who's mathematically challenged? Or is there a better way of getting the scale factor right? I'm usually drawing 1:1 metric in model space for event maps etc so tend to need a big scale factor in paperspace. I could be working on an area that is easily 1000m 'real world'.
Hopefully this makes sense, any help would be greatfull received!