I am using AutoCAD 2014. I'm looking for a way to create flexible hydraulic hose. This hose will not need to be modified once it is made.
I'm aware there is a useful tool which accomplishes this in Inventor Professional; however we have Inventor Fusion 2013 R1 so I don't believe this is available.
Has anyone found a way to neatly model bent hose in 3D? I see there are many apps for AutoCAD; perhaps there is one that I have overlooked which will accomplish this? If not, there must be some way to do it using fairly basic commands. Any insight is appreciated - thanks!
Solved! Go to Solution.
I am using AutoCAD 2014. I'm looking for a way to create flexible hydraulic hose. This hose will not need to be modified once it is made.
I'm aware there is a useful tool which accomplishes this in Inventor Professional; however we have Inventor Fusion 2013 R1 so I don't believe this is available.
Has anyone found a way to neatly model bent hose in 3D? I see there are many apps for AutoCAD; perhaps there is one that I have overlooked which will accomplish this? If not, there must be some way to do it using fairly basic commands. Any insight is appreciated - thanks!
Solved! Go to Solution.
Solved by nrz13. Go to Solution.
Bare bones method:
Draw a pline from point A to point B ... curvy if you want .... align a circle on one end of the pline and extrude the circle.
Do a visual style of some kind to verify the completeness of the tube.
Regards,
DJ
PS ... if you want the tube hollow for some reason, make a copy of the pline befor you extrude, make a circle inside the circle (at the wall thickness you need) to extrude and extrude that second circle and subtract it from the original extruded circle.
DJ
Bare bones method:
Draw a pline from point A to point B ... curvy if you want .... align a circle on one end of the pline and extrude the circle.
Do a visual style of some kind to verify the completeness of the tube.
Regards,
DJ
PS ... if you want the tube hollow for some reason, make a copy of the pline befor you extrude, make a circle inside the circle (at the wall thickness you need) to extrude and extrude that second circle and subtract it from the original extruded circle.
DJ
Yes, I have been using 2d pline and sweep for creating bent tube and it woks quite well despite limitations to the 2d drawing plane. I simply draw in segments and use union, and it works quite well. However my problem now is that the bent hose will not be so simple - as in, the end XYZ coordinates will all be different than the beginning XYZ coordinates. If I'm not mistaken, you can't sweep through a 3D polyline, else I would use that as the path. Maybe if I converted the 3d polyline to a spline somehow? I feel like by now someone would have made an app..
Yes, I have been using 2d pline and sweep for creating bent tube and it woks quite well despite limitations to the 2d drawing plane. I simply draw in segments and use union, and it works quite well. However my problem now is that the bent hose will not be so simple - as in, the end XYZ coordinates will all be different than the beginning XYZ coordinates. If I'm not mistaken, you can't sweep through a 3D polyline, else I would use that as the path. Maybe if I converted the 3d polyline to a spline somehow? I feel like by now someone would have made an app..
m.maier:
You can create a 3-dimensional spline and then use PEDIT to convert the spline into a polyline. You should be able to extrude the circle along the path of that newly-converted polyline.
I've attached a sample of doing just that.
m.maier:
You can create a 3-dimensional spline and then use PEDIT to convert the spline into a polyline. You should be able to extrude the circle along the path of that newly-converted polyline.
I've attached a sample of doing just that.
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